Completing and beating Metroid Dread.
There are still questions to be asked, and developments that clearly escalated too quickly.
NintendObs Daily. Monday, October 25.
Easy. I'm kidding, but I'm not. Even the game says everything is avoidable, so as long as you're familiar with what you have to do, you can do it. I did eventually beat the final boss on my first try, but that was on my first try after failing probably thirty times, giving up, collecting everything in the game 100%, and trying again. It kinda kills the mood being overpowered for a fight that once seemed impossible to be honest, but this is the cost of losing when it most mattered. That was fast, too. For the critics who genuinely see this as an issue, though this has always been the format of 2D Metroid games, you could beat Metroid Dread in full in less than two weeks and return it to the eShop no questions asked like nothing happened to get your money back, so there's no legitimate reason to complain. As for me though, the experience still was more than worth it, though one I can only recommend for those hardy enough to face the challenge.